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Tabletop Simulation

Last update: 10. June 2022


Start · Rounds · Hit · Defense


Scorecard

To have an overview, on whats going on and also for the calculation of the winner, we need the scorecard. This is used to note down the progress of each horse until the finish wire. At the begin of the race, write down the race name and distance, track condition, weather impact and the name of the selected horses for this race. A standard race consists of up to 12 horses, but to save time, you can also use less horses, depends on your personal choice.

RACEName of race...DATEDate/Time...LENGTH80/100/...TRACKDirt/Turf...WEATHERCold/Neutral/hot...


HORSESSB123T45W67P189P2101112P313141516F+TIMEPOS
Name of horse1                          
 2                          
 3                          
 4                          
 5                          
 6                          
 7                          
 8                          
 9                          
 10                          
 11                          
 12                          

In the scorecard, you find also columns for [S] Start position, [B] BREAK OUT? value, [T] TRACK condition?, [P1-3] POWER values? and also [F+] Finish +, the TIME result? and the final [POS] position of the horses. Each time, you roll the dices and get a result on the RUN table?, you add it to the value of the last field. B, T and P values are for adjusting the actual result, based on the weakness or strength of each horse.

Look at the Example? race to get a better understanding, how everything works. You will see, it's very easy in the second, you read through the example game play.


Bearbeiten · Historie · Letzte Ă„nderungen · Text: Emanuel Sprosec â’¸ 2022